The ForeBlog.
Rules for the side games your group actually plays, playbooks for running golf trips, and field-tested guides for tournament organizers. Practical, no corporate-speak.
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Net vs Gross Scoring: When to Use Which
Net vs gross scoring is the most consequential terminology gap in casual golf. Here's the plain-English explainer, the handicap-index trap, and a decision tree for picking the right one.

How to Run a Skins Game Across Multiple Tee Times
Skins runs itself at four players. Add a fifth and split into two tee times and suddenly nobody knows who won which hole. Here's how to scale skins without losing the part that makes it fun.

Your Golfers Don't Need a Tutorial: What Paper is Costing Your Tournament
Most tournament directors stay on paper because they assume a scoring app will create friction. Here's how the player experience actually works — and why the six common objections don't hold up.

The 30-Second Rules for Every Golf Side Game
Every popular golf side game explained in a single paragraph, with a one-line 'best for' so you can pick one before the first tee.

Five Common Misconceptions About Golf Scoring Apps
Most golfers who haven't tried a scoring app dismissed it for one of five reasons. Most of those reasons miss what an app actually does — and one of them is the reason your group keeps playing the same games.

How to Calculate Your Golf Handicap (and Why It Matters for Your Group)
Your handicap isn't a verdict on your golf. It's the number that lets a 22 play your foursome's 8 in a real match — and have a real chance to win. Here's what a Handicap Index actually is, how to get one (free or paid), and why every group's side games get better when everyone has one.

How to Play Nassau — Rules, Presses, and the Math of the Classic Golf Wager
Three bets, not one. The match never dies — you're down 5 on the front still have the back and the overall wide open. Add the press, and even a 1-down-thru-7 can double the action by the back nine. Here's how Nassau actually works, why it's so popular, and the running math that can break scorecards by hole 12.

How to Run a Public Course Holiday Scramble — A Tournament Manager's Playbook
You sell tournament packages all year — corporate outings, charity events, member-guest hosts. Three or four times a year, you run a public event of your own — Christmas scramble, summer cup, glow-ball night. Same event, same playbook, same scorecards on paper. Here's how to make those events feel professional, fill the calendar, and build a customer database for next year — without paying for tournament software you'd only use four times.

How to Run a Charity Golf Scramble — A First-Time Organizer's Playbook
Someone at the nonprofit said 'you're running the golf outing this year.' Now what? Here's the timeline, the sponsorship pitch, the day-of checklist, and how to handle scoring without paying for software that costs more than half your sponsorships combined.

How to Play Skins — Rules, Carryovers, and the Hole-by-Hole Drama
Some side games stretch across the round. Skins lives hole by hole — every tie carries over, and one putt by hole 14 can be worth half the bar tab. Here's how the math works, plus the difference between individual and team Skins.

How to Run a Ryder Cup–Style Buddies Trip
Some trips just happen. The ones that get remembered have a captain who knew exactly what they were doing — formats per day, balanced teams, points that survive the back-and-forth. Here's the playbook.

How to Play Vegas — Golf's Most Deceptively Simple Side Game
Vegas is one of golf's most popular side games — and one of the most mathematically adventurous. Two-on-two teams, scores pair into a two-digit number, lower number wins. Plus three optional multipliers/variables that can turn a single hole into a round-defining swing.
