How to play High / Low

Two points are available on every hole: one for the Low and one for the High. Your team's worst score matters as much as its best.

The rules

  1. Form two teams. Everyone plays their own ball.
  2. Low point: each team's best score goes head to head, and the lower one wins 1 point.
  3. High point: each team's worst score goes head to head, and the lower one wins 1 point.
  4. A tie on a point is a push. Nobody gets it and nothing carries.
  5. Most points after 18 wins.

One hole, start to finish

Team A: 4, 5Low: A
Team B: 5, 5High: push

Team A leads 1 to 0 after the hole

On the board

A ForeBoard High / Low board with each team's low and high scores and the points by hole.
What it looks like in ForeBoard.

Who it's for

Two teams, usually 2 v 2. Bigger teams work, but only each team's best and worst scores count. It suits teams who want consistency to matter as much as one hot round.

Variations ForeBoard supports

One choice when you set up the round.

Gross or net

In a net round, strokes can change who is a team's low or high score.

Questions golfers ask

What if one golfer has no score on a hole?

Nobody gets points on the hole until every golfer on both teams has posted.

Do pushed points carry to the next hole?

No. A pushed point is gone.

Does it count for Ryder Cup points?

Yes. The side with more points wins the pairing, and level is a half each.

Score it free on ForeBoard

Choose High / Low, share the link, and everyone sees the score as you play. No app, no account.

Start a round

Other games